Posted: Sat Apr 19, 2008 8:59 pm Post subject:
'Show Passability' not working in KWWB
Subject description: Can anyone help...?
So I finally started playing again after installing KW on my newer comp with a decent gfx card. I get shadows and VFX now! It's so nice! WB even works a tiny bit faster I think... maybe.
But I can't get the 'Show Passability' option to work. It just won't highlight impassable tiles. This is one of the most crucial tools to making a map (like I plan to make anyway) so I can't really do anything until I get this working... anyone got any insight?
I'm making a 750x750 map, if that has anything to do with it... QUICK_EDIT
All the reports on KW WB I´ve read so far indicate that passability as well as other special tiles cannot be displayed in WB. It will still paint them and they´ll work ingame, but you can´t check it in the editor.
The only way to "bypass" this is AFAIK to make the base map on TW WB and then use KW WB only to add objects and players. QUICK_EDIT
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