It looks like those transparent, glowing pieces are supposed to be actual geometry. In Max' W3D Tools, check the Enable Static Sort flag for each transparent mesh and make sure Sort: is set to 1. This should avoid them being rendered as if they were behind solid geometry.
Nice work and video, by the way. Very nice style. _________________ Off Duty. QUICK_EDIT
It looks like those transparent, glowing pieces are supposed to be actual geometry. In Max' W3D Tools, check the Enable Static Sort flag for each transparent mesh and make sure Sort: is set to 1. This should avoid them being rendered as if they were behind solid geometry.
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