Also Known As: Axidental JeepBuilder Joined: 24 Jul 2019 Location: Miskolc, Hungary
Posted: Tue Apr 25, 2023 1:45 pm Post subject:
What are the modability differences (and limits) between TS and TS:FS?
Haven't expanded them too much, only changed already existing stuff, so I ask this question. _________________ Sole developer of Fall of Yuri mod v0.0.1.75b and 2700 mod v3.1. These titles are occupied from now on. =)) QUICK_EDIT
Modding wise, both are same. The common Game.exe has all the FS stuff. If you want to merge FS content into TS, it will work. Mods have been doing that from early days. When the modder wants to keep some stuff not available in TS, he can use firestrm.ini, aifs.ini etc. QUICK_EDIT
Also Known As: Axidental JeepBuilder Joined: 24 Jul 2019 Location: Miskolc, Hungary
Posted: Tue Apr 25, 2023 4:04 pm Post subject:
Got it, Thank you! _________________ Sole developer of Fall of Yuri mod v0.0.1.75b and 2700 mod v3.1. These titles are occupied from now on. =)) QUICK_EDIT
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