Yes im going to redo shadow for all RA2 (!!!) infantry. Stay turned.. More to come. _________________ Gangster is a Project Perfect Wuj (c)Aro QUICK_EDIT
Joined: 14 Feb 2006 Location: Flying into hostile territory
Posted: Wed Feb 15, 2006 8:23 pm Post subject:
These do look great
can I see them against the temperate theater?
IMO in the begining the infintry should of looked more like people and less like cartoons _________________ Last edited by ORCACommander on Thu Feb 16, 2006 8:25 pm; edited 1 time in total QUICK_EDIT
Joined: 14 Feb 2006 Location: Flying into hostile territory
Posted: Thu Feb 16, 2006 2:35 am Post subject:
Quote:
M249, then. 200 bullets per clip.
oh please stop this is torture so many guns so little time
unless it's belt fed woudn't that be kind of heavy?
Quoeting Niclolis Cage in LORD OF WAR:
"...That's 1 firearm for every 12 people on the planet. the question is how do we arm the other 11?"
Support the 2nd ammendment!, The Right to own and Bere Arms
I don't think I spelled it right. ppm needs a spell checker
Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Thu Feb 16, 2006 11:19 am Post subject:
I've USED that badass. NAVY SEALs hold it at hip-level and fire. Army is more 'tame'. I had it up at eye level. Though for reloading you have to get back down.
I miss my M-240 up at Fort Dix... _________________ PPM's Reichstrollfuherer, 236th Trollenparties brigade. QUICK_EDIT
Excelent work gangster! it would be easier if banshee would just release the RA2-TS shadow converter to OS Shp.... lazy basstard banshee _________________ Please, read the signature rules of the forum. QUICK_EDIT
And with most MGs you deploy the tripod and put it on the floor to fire, or they on the back of a vehicle _________________ Organised Rules.ini by Judeau QUICK_EDIT
Posted: Fri Feb 17, 2006 2:03 am Post subject:
Re: [RA2] Beta Infantry
Gangster wrote:
Yep. Im doing RA2 infantry like in ra2 beta.First one is..
Conscript:
err...what's the difference? i don't see anything different compared to the RA2 one...It dosen't look like the beta Conscript to me... Can someone PLEASE point me the difference? QUICK_EDIT
Joined: 14 Feb 2006 Location: Flying into hostile territory
Posted: Fri Feb 17, 2006 2:54 am Post subject:
Re: [RA2] Beta Infantry
[quote="Alex05"]
Quote:
Can someone PLEASE point me the difference?
I can't be sure because I've never played the beta but I think the difference is in the type of gun+it's detailing and the shadows _________________ QUICK_EDIT
@Gangster
just curious...
if you did this in 3d...is it possible to make a flamethrower version of it? just adding fueltank at the back and change the gun _________________ just a simple logo by bricks @ raminator, on Flickr QUICK_EDIT
Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Fri Feb 17, 2006 11:39 am Post subject:
The conscript SHP was originally meant for a Tesla Trooper(hence his blue-ish tint when he fires the gun.), then it became a flame trooper briefly(the final Conscript cameo, anyone?), before he became the standard Soviet grunt.
And dude, a PpSH hsa AWFUL recoil. same with the MG-240. I would take an Ak over the M-16, though. M-16 r teh suxx0rz _________________ PPM's Reichstrollfuherer, 236th Trollenparties brigade. QUICK_EDIT
It really depends where you want to use the rifle to be fair. The AK is much better in close quarters, like jungle warfare. However the M-16 is better at long ranges as the AK is quite inaccurate so in open area the M-16 is better. It is also better in Urban combat.
If you're gonna pull out the card of the fact that they jammed loads in Vietnam, that's 'cause none of the soldiers were given cleaning kits for their rifles.
The AK is much cooler though _________________ Organised Rules.ini by Judeau QUICK_EDIT
Joined: 14 Feb 2006 Location: Flying into hostile territory
Posted: Fri Feb 17, 2006 7:55 pm Post subject:
Quote:
And dude, a PpSH hsa AWFUL recoil. same with the MG-240. I would take an Ak over the M-16, though. M-16 r teh suxx0rz
hey I said the P-90 not M16 everyone knows the AK is superior to the M-16. IMO the P-90 is the Best asualt rifle ,or is it a sub machine gun?,
ever made
Quote:
To be fair you should all shut up about guns. This isn't a gun thread afterall.
hey we got a little sidetracked as this did start of about the conscript's gun
BTW want to move this Gun Topic into the offtopic section
Gangester when can we expect the next instalment? _________________ QUICK_EDIT
Difference are: TS like shadow + quick touch of several frames..
Update:
Flak trooper
Shock trooper
Engineer
Crazy Ivan - I have noticed that he missed a paradrop frame. I have done it but dessided do not include. Fans want everything original (c):p
PS
And stop going off topic _________________ Gangster is a Project Perfect Wuj (c)Aro QUICK_EDIT
2 Xeno. I highly doubt. Anyway im sure that demon#### have done them already - ask him. _________________ Gangster is a Project Perfect Wuj (c)Aro QUICK_EDIT
I havent convert it.. i have clear old shadow with SHP builder color replacement tool (ID 12 to ID 1).. After that reworked every frame. _________________ Gangster is a Project Perfect Wuj (c)Aro QUICK_EDIT
Sorry about reviving old post but I found the way to do this so everyone could do it easily instead of working manually.
First make a copy of the infantry for backup, open up the shp file, replace color 12 with color 0 using the color replacement tool. Open up the backup shp, replace everysingle color except for color 12 with color 0, then replace color 12 with color 1 (1 is the shadow color).
Now you have both the shadow and the infantry, goto the one without the shadow and goto the "double" frame (The grey scale one). Goto the shp that has the shadow of the infantry, copy the frame, then paste it in the grey scale frame, it'll not overwrite the frame because it doesn't really exist, and the shadow should line up perfectly. Preview the frame by using the View button on the tool bar and Preview, it should now have a blue shadow. Repeat the copy shadow to grey scale steps to finish.
Note that when I said replace I meant for EVERY frames.
shadow tutorial.PNG
Description:
The infantry with black shadow, without shadow, the black shadow, and the beta shadow.
I know about way suggested by Medusa. I have had a transpariend shadows like that (done with recolor) in my private mod... but.. i did a remake later (images you see above) to match a beta infantry (where shadow is not a spot under boots but a cool transparient shadow with right direction from global lighting)
EDIT:
BTW if any one interested i can suggest a method how to do shadow transparient. Open SHP with SHP Builder.. replace black color (12) with green (8 or 7.. cant recall corectly).. Open XCC Micer.. Covert SHP to PNG Frames...(if you remember XCC Mixer does do a frames with compined shadow ... with green color).. and now convert all frames back to SHP. That is all. Its will take you 3-4 minutes per SHP. Good Luck. _________________ Gangster is a Project Perfect Wuj (c)Aro QUICK_EDIT
Sorry about reviving old post but I found the way to do this so everyone could do it easily instead of working manually.
First make a copy of the infantry for backup, open up the shp file, replace color 12 with color 0 using the color replacement tool. Open up the backup shp, replace everysingle color except for color 12 with color 0, then replace color 12 with color 1 (1 is the shadow color).
Now you have both the shadow and the infantry, goto the one without the shadow and goto the "double" frame (The grey scale one). Goto the shp that has the shadow of the infantry, copy the frame, then paste it in the grey scale frame, it'll not overwrite the frame because it doesn't really exist, and the shadow should line up perfectly. Preview the frame by using the View button on the tool bar and Preview, it should now have a blue shadow. Repeat the copy shadow to grey scale steps to finish.
Note that when I said replace I meant for EVERY frames.
Man I so badly want that Master Chief SHP! QUICK_EDIT
I'm picking up Gangster's work, here's the allied attack dog:
Desolator's coming up next, when I got a screenshot I'll post it.
Sorry if the quality is slightly lower than those of Gangster's but I'm only working on these with spare time.
Interesting, good to see someone picking up Gangster's noble work. I don't mind the quality at all; more people should only work on their mods in their spare time, less stress that way. _________________ QUICK_EDIT
Two different Desolators, a normal one and the Steel Desolator from Dead Dragon Mod, credit goes to ZombyDragon for it. It's going to be a while before I cough up more shps so be patient.
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