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[WIP] Dark Cathederal
Moderators: Suiseiseki
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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Thu Apr 27, 2006 11:17 pm    Post subject:  [WIP] Dark Cathederal Reply with quote  Mark this post and the followings unread

After nearly a month - Holy shit - An update! :O

Cathederal - If you look at the 'Tech Tree' thread you will need to replace 'Global Comm. Centre' with this.

Allows stronger units and has the 'Eye of Darkness' which reveals the map after a certain time.

Yes the animation will be a hell of a lot slower in game.

Now back to watching scrubs. Wink



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Last edited by Suiseiseki on Fri Apr 28, 2006 12:10 am; edited 1 time in total

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Clarkson
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Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Thu Apr 27, 2006 11:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

make the background blue or something. Cant see much on it.

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Suiseiseki
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Joined: 06 Oct 2003

PostPosted: Fri Apr 28, 2006 12:32 am    Post subject: Reply with quote  Mark this post and the followings unread

Blue wouldn't help - it's the fact it's such a bright skin.

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Fri Apr 28, 2006 8:07 am    Post subject: Reply with quote  Mark this post and the followings unread

looks nice =)

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Mr. Pokey
Energy Commando


Joined: 29 May 2005
Location: England

PostPosted: Fri Apr 28, 2006 10:38 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks good Smile
How big is it ingame?

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ChielScape
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Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Fri Apr 28, 2006 12:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

YEAH, BABY, YEAH!!!

maybe slow down the anim a bit

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Suiseiseki
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Joined: 06 Oct 2003

PostPosted: Fri Apr 28, 2006 12:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Myself in the first post wrote:
Yes the animation will be a hell of a lot slower in game.


It's either going to be 2x2 or 3x3.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Apr 28, 2006 1:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

nice, but I don't think it looks much like a cathedral. Maybe make it longer, like the RA2 Allied Airforce Cathedral?

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Fri Apr 28, 2006 2:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

This isn't Red Alert 2. It's not supposed to look like a realistic cathederal - at all.

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Mr. Pokey
Energy Commando


Joined: 29 May 2005
Location: England

PostPosted: Fri Apr 28, 2006 5:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Is it akin to the Temple of Nod? If so, make it large Very Happy

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Fri Apr 28, 2006 8:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Revised version - Larger and Longer.



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Clarkson
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Joined: 25 Aug 2004
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PostPosted: Fri Apr 28, 2006 10:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

And the 'Cathedral' in RA2 you refer to is the United States Air Force Academy Chapel in Colorado Springs. Not really a Cathedral. #Tongue

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Apr 29, 2006 7:52 am    Post subject: Reply with quote  Mark this post and the followings unread

well I couldn't remember the correct name...

And back to topic, that's alot better.

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Mr. Pokey
Energy Commando


Joined: 29 May 2005
Location: England

PostPosted: Sat Apr 29, 2006 8:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Really, really cool Smile

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ChielScape
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Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Sat Apr 29, 2006 10:38 am    Post subject: Reply with quote  Mark this post and the followings unread

sweet

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Sat Apr 29, 2006 2:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yuri 05 wrote:
well I couldn't remember the correct name...

And back to topic, that's alot better.


It's identical except I added the paved section and arches. #Tongue

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Sat Apr 29, 2006 3:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

That's awesome dude!

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Apr 30, 2006 5:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Carnivean wrote:
Yuri 05 wrote:
well I couldn't remember the correct name...

And back to topic, that's alot better.


It's identical except I added the paved section and arches. #Tongue


Embarassed but it looks different on a different backround! ok, I admit, I just posted that after one look...

#Tongue#Tongue#Tongue

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inzane krazy
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Joined: 07 Nov 2006
Location: God

PostPosted: Tue Jul 10, 2007 4:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

that looks kinda evil but nice

and how is doctor Dorian? Wink

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ChielScape
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Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Tue Jul 10, 2007 7:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

gratz dude. the topic you just raised from the dead has been burried for over a year.

Edit by Carnivean:
At least he provided (minimal) feedback - which is the point of these WIP threads.
You provided nothing. Rolling Eyes


whatever... Confused

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Last edited by ChielScape on Wed Jul 11, 2007 7:48 am; edited 1 time in total

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DeathMummy
Rocket Infantry


Joined: 07 Apr 2007
Location: Turn Around.

PostPosted: Tue Jul 10, 2007 10:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Love the cathedral!
Maybe put tiny illuminating lamps or lights along the inside of path to make it look eerie-just an idea!

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