This is the very first (of only two) maps that I have in WIP. I actually started this last September, and then stopped it to work on my SMMC.
Since then I've only looked at it a few times, so it's still got a few map errors in it.
The players start with a little tiberium nearby, and each one is heavily fortified. However, once that tiberium is used up, the harvesters have to go out into the open to collect tiberium in the large fields further from their base, where they are open to creature attacks, old TD units, and enemy players. There are several TD buildings that you can capture though that you can use to extend your base with. There is a civilian city which is beig eaten by veins, and a mutant city. Be careful in the mutant city, there's more in it that meets the eye
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It's a TS:Retro map, but it works fine in plain TS Firestorm...
I haven't started on triggers yet, because I was still learning em at the time I was making this. The lighting too...
I have some really cool triggers planned for this map, though I'm afraid the release is still in the distant future, as my time is still very limited.
I think I'll release this map to the public when it's finished, then i'll change some things around when we put it into the mod.
Aro: Put up the more up-to-date picture... I know it's not finished yet... We'll wait and see
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