Posted: Tue Jul 03, 2007 7:02 am Post subject:
3rd side issue
Subject description: Cnnnot Read Scenario
Every time I try to add a 3rd side to ETS I get "Cannot Read Sceanario" when i go to start a skimish with the new side as my side.
I can get around that by generating a random map but then I just have to kill the game 10 mins later cause it still hasn't loaded the map.
As ive had this working before with a game just patched to 2.03 and now with ETS it isn't i decided to try some other mods which have 3rd sides with ETS.
All of the ones I tried either have this problem or have an IE as soon as the map loads...
Has anyone got a working 3rd side with ETS and what might be cauing my problem and the problem with the other mods? (i'm pretty sure my codeing is sound as nod and gdi work perfectly with there new mcvs and construction yards -the orig mcv/con yard is now completly obselete)
And the same method work correctly in 2.03 without ets...
i think thats hes goal... the whole "3rd side logic" is still under development by CNCVK... also the game reads Load###E.pcx and Load###F.pcx for 3rd side loading screens QUICK_EDIT
Well solved my problem. Now just to work out the unit costings so people only get the one mcv and i'll have 3 sides with no glitchs at all (even the ai seems to work the new mcv's out by them selves so that I don't need a dummy weapon or anything to make them deploy which makes a change lol) QUICK_EDIT
is this with the work arounds ?. or does this ETS work just like the YR when it comes to sides.? _________________ Link to a document to see what mods i have and/or working on or working with
Click QUICK_EDIT
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