Posted: Sat Jan 23, 2010 9:11 pm Post subject:
Terrain
Many of you have probably noticed, that i am still using a some of original TS terrain. A most true. I've took dirt, sand and roads, because these are perfect, and they add some nostalgia to me and you. But some others are not so good. I have had to do my own pavement for example. And few days ago i have decided to convert all slopes, so I could test our new voxels.
Unfortunately, after closer examination, it become clear, that these are need to be improved. Here is my attempt. Also you can see here a new improved graphics for veinhole.
Watch your step, marine!
P.S. I am looking for terrain artist.
- Must know Photoshop
- Must me familiar with Terrain editor
- Must be agreed to do converting job as well. _________________ Gangster is a Project Perfect Wuj (c)Aro QUICK_EDIT
Interesting how you've made the top of the slopes rough, cliff-like. If you keep them that way, I think you'll need a second set of slopes with smooth tops. _________________
There was some strange texture pattern in both Rami's slopes and grass that I didn't like...kind of like if the tiles were copied from TS and then resized to fit RA2. _________________
my slopes are crap since i didn´t rotate (placed it in the correct angle) the texture for it...
only some darkening and enligting was what i did... _________________ just a simple logo by bricks @ raminator, on Flickr QUICK_EDIT
Are you still looking for someone to help with terrain? I could help out and I'm more than capable. I'm sure you're familiar with my terrain work for TI? QUICK_EDIT
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