Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Fri Feb 12, 2010 12:55 am Post subject:
News
Star Strike is now exactly a week from being 5 years old! This said, expect a sizeable update on February 18th, which I will somehow finish conjuring during this chaotic exam and project filled week.
In other news, the website's news system has been replaced; it no longer uses CuteNews but rather is fed straight from this board. As such, expect more news posts because I don't know have to make forum and site specific site updates.
To close this post off, a big thanks to Banshee for wiring this all up! Last edited by EVA-251 on Sun Feb 14, 2010 10:12 pm; edited 1 time in total QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Sun Feb 14, 2010 10:09 pm Post subject:
I wish I could say that Gosho, but no, no buildings here.
I got plenty of concept designs through, as the checklist on this image indicates. They're rough and far from perfectly drawn but they do the job.
edit- cookies for the people who guessed five years, because I just now noticed I somehow omitted the 5 in my original post.
Edit- Also, I can't make any guarantees on the size of the update. I have 2 exams, an 8 page paper and a debate within this 4 day time frame. _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
I usually start with a side-profile image, like of these ships. I design the side-profile in MS Paint as truly as I can to the original thing, and paste that into VXLSE.
I after that I do a top-profile for the most important layer. (for a ship, it would be outlining the part where the hull shape is most well defined). Then I build around that.
For things based on real-life vehicles, its the same thing with blueprints.
Certainly not the fastest way but it gets the job done nonetheless. _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
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