
Mirage Tank
Affiliation: Euro Defense
Weapons: Anti-Armor Cannon/Transformer Panels
Role: Anti-Armor Tank/Multi-User Turret
Cost: 1500
Speed: Average
Armor: Light
Movement: Land
Requirements: Armor Depot & Tech Bureau
Additional Info:
- If any infantry are inside, they will gain experience first before the Mirage Tank.
- Passenger Survival Rate:
Rookie (50%)
Veteran (65%)
Elite (75%)
The Mirage Tank is an advanced Stealth Vehicle that is able to mimic shrubbery within the vicinity. By default it is armed with a powerful Energy Cannon. The Cannon is both effective against organic and armored targets. Recent innovations has pushed the Mirage Tank to be now integrated with the IFV-Weapons System introduced by the Eastern Front. Allowing these Powerful Vehicles to also be able to adapt to the ever-changing battles with Yuri,Soviets & the Colony.
Turret Combinations:
*In order of appearance from Image
Anti-Armor Cannon (Default)
Repair Welder (Engineer Infantry)
Machine Gun Emplacement (Basic Infantry)
Tesla Coil (Tesla Weapon Infantry)
EMP Cannon (Espionage Infantry)
Anti-Armor Rocket Pods (Rocket Ranger/Rocket Guardian)
Dynamite Launcher (Ivan Infantry)
Rad Cannon (Rad Weapon Infantry)
Flak Cannon (Flak Trooper)
Chrono Cannon (Chrono Legionnaire)
Gatling Cannon Turret (Gatling Soldier)
Mind Control Hub (Psychic Infantry)
Magnetic Coils (Magnet Cabalist)