
First of all, happy New Year to everyone. I present Jan 2014 update for World Domination. What's new and what's the change. Though, there isn't much going on because I was so busy working on map for the map competition. >_>, At least I get something new to share.
Allied Nation
Prowler Tank and Hellcat is officially on Allied Nation unit roster. Photon Artillery and Ares Gunship will not make to unit roster as they don't fit Allied Nation's theme.


Prowler is Main Battle Tank for Allied Nation. Hellcat is Tank Destroyer, unlike Tank Destroyer in original RA2/YR, Hellcat's damage is coefficient and is based on armor. The heavier enemy armor is, the more destructive Hellcat can deal. Though they aren't great structure buster.
AI Tweaking
I've adjusted the AI Difficultly scale. Easy will be Normal AI and introducing two new AI diffcultly level, Cruel AI and Savage AI.
Normal AI
Just like Normal AI, but a more of a dumb AI that focus on same group and whoever they pick to throw at Human Player. They receives no bonus.
Cruel AI
Cruel AI have minor bonus and plays a little smarter than normal AI. They take a while to defeat. Unlike Normal AI, Cruel AI use a wider various of unit type and form a group to annihilate their enemies. Yet, Cruel AI can be hard to destroy, a smart tactic strategy will have to be use to overcome Cruel AI. Currently Cruel AI have 10% bonus to Armor, Rate of Fire, Cost and Building Speed.
Savage AI
Only and the most elite players can withstand Savage AI. These AI have significant bonus and plays much smarter than Cruel AI. In addition to that, they are allowed to have two War Factories, two barracks, two Naval yards and two Construction Yards. Savage AI will always keep on trying to expand their base until there is no more room to grow. In addition to that, their bases will be always bigger than Human Player, regardless of the base size Human Player has. Currently Savage AI have 25% bonus to Armor, Rate of Fire, Cost and Building Speed.
And that's all for World Domination News.