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Archer M.L.R.S
Moderators: Zero18
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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Sat May 02, 2015 1:55 pm    Post subject:  Archer M.L.R.S Reply with quote  Mark this post and the followings unread



Life: 500
Speed: 5
Armor: Medium Plating
Firepower: 50 x 2 (Primary) / 30 x 4 (Secondary)
Primary: Flak Shells
Secondary: Plasma-Enhanced Multi-launcher AA Rocket
Cost: 1100
Strong vs: Ground / Anti-air
Weak vs: Heavy Armor
Requirements: Allied War Factory + Allied Radar
Restrictions: United Kingdom
Special: Each attack reduces the reloading time of Archer M.L.R.S's next attack by 25%. Stacks up to 3 times.

Archer M.L.R.S is one of the most versatile mobile unit that excels at anti-air while maintaining average firepower for assaulting on the ground targets. The Archer M.L.R.S carries twin missiles launcher system, each are capable of firing multiple rockets. They also have flak cannons underneath the missile launcher which are capable of firing flak shells that deals damage against armor, specifically well against light armor. During the World War III, these missiles were enhanced with Plasma to deal more damage and provide some boost against armor that are resistant against explosives.

Additional Information

  • At Elite Level, Archer M.L.R.S gain Armor, Firepower and RoF Bonus.
  • At Elite Level, Archer M.L.R.S now fires 8 burst instead of 4 burst and fires 4 burst of flak shells instead of 2.
  • 30% Chance for Survivor to escape at Rookie Level.
  • 50% Chance for Survivor to escape at Veteran Level.
  • 75% Chance for Survivor to escape at Elite Level.

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Last edited by Zero18 on Sun May 03, 2015 2:17 am; edited 1 time in total

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m7
Commander


Joined: 17 Apr 2009

PostPosted: Sat May 02, 2015 2:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Absolutely ace voxel. Quite the piece of art.

EDIT: Are there overlap issues? I see that some of the missile pods are overlapped by the turret.

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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Sat May 02, 2015 6:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

m7 wrote:

EDIT: Are there overlap issues? I see that some of the missile pods are overlapped by the turret.


Yes, and I will be redoing this voxel again to match to the model more closer, and hopefully that I also don't have overlap issues on new voxel. #Tongue

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Sat May 02, 2015 11:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like it!

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Tiberian Odyssey mapping department. Discord
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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Sun May 03, 2015 2:18 am    Post subject: Reply with quote  Mark this post and the followings unread

Archer M.L.R.S updated. Now it has flak cannons underneath the missile launcher #Tongue

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