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Ascendant
Moderators: Zero18
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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Fri Jul 17, 2015 11:35 pm    Post subject:  Ascendant Reply with quote  Mark this post and the followings unread


*Created by Nolt*
Modder's note, ignore the fire anim for now. It is for testing purpose however is not what you will see on it first alpha release.


Life: 175
Speed: 5
Armor: Light Vest
Firepower: 60 (Primary) / 20 (Secondary)
Primary: Psi Blast
Secondary: Psi Wave
Cost: 650
Strong vs: Armor / Infantry
Weak vs: Aircraft
Requirements: Classified
Restrictions: Classified
Special: Can walk on water due to the psychic force that provide inertia movement for Ascendant.
Special: Can be used to deploy to release Psi Wave around her, dealing moderate amount of AoE Damage.

Description
Classified.

Additional Information

  • At elite level, Ascendant gain Armor and Speed bonus.
  • At elite level, Ascendant deal 40% increased damage to Psi Blast. The Psi Wave's damage is also increased by 25%.
  • Immune to Mind Control.
  • Can walk on water.

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Last edited by Zero18 on Sun Jul 19, 2015 4:01 am; edited 1 time in total

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RatsInTheWalls
Rocket Infantry


Joined: 14 Jul 2014
Location: Where the fields are green

PostPosted: Sat Jul 18, 2015 9:43 am    Post subject: Reply with quote  Mark this post and the followings unread

I take it this is some kind of secret unit? Interesting idea, a psy-Tanya.

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Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Sat Jul 18, 2015 10:11 am    Post subject: Reply with quote  Mark this post and the followings unread

Is it just me or does Nolt's infantry have a black outline?

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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Sat Jul 18, 2015 11:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Speeder wrote:
Is it just me or does Nolt's infantry have a black outline?

It's kinda TSed. But it's awesome. A hero unit maybe

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Nolt
Cyborg Firebomber


Joined: 25 Apr 2012
Location: Chile

PostPosted: Sat Jul 18, 2015 12:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

That's Nolt's curse Smile it follows me on every shp I made so far, honestly I havent given the time to research how to get rid of it, lots of people say it makes stuff look really bad but I'm not very worried about it, I can make new shps, that's enough for me, I could take a few suggestions though.

And no, "Dont AA agaisnt background" didnt help this time.

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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Sun Jul 19, 2015 4:04 am    Post subject: Reply with quote  Mark this post and the followings unread

Just made several adjustments with Nolt regarding on this unit.

What do you guys think of this update now? It is alot better now along with some palette editing and some adjustments.

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RatsInTheWalls
Rocket Infantry


Joined: 14 Jul 2014
Location: Where the fields are green

PostPosted: Sun Jul 19, 2015 9:20 am    Post subject: Reply with quote  Mark this post and the followings unread



I dig it. It's a lot smoother and the detail comes out better.

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