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Colossus Tank
Affiliation: Soviet Union
Primary Weapon: 2x Tesla Coils
Role: Anti-Unit
Cost: 1500
Speed: Slow
Hitpoints: 500
Armor: Heavy Vehicle Plating
Strong: Ground Units
Weak: Air Units
Movement: Ground
Requirements: Weapons Factory and War Palace
Additional Info:
- Immune to EMP
- Healed by Electrical Weapons
- Self Repairs up to 80(Rookie) /90 (Veteran) /100% (Elite) of Health
- Attacks can short-circuit mechanical units.
- Can be unlocked by infiltrating a War Palace as Soviets
Trivia:
- The Unit is loosely based on the Colossus from War Wind.
Betrayal is a common event within Soviet Union with defectors hoping to pass off their technology to their new masters. When a Commander is able to infiltrate Rogue Soviet Intelligence they are able to unlock the Colossus Tank. A near-forgotten Soviet Unit. Built on the ideas of Cybernetics and Tesla Technology the Colossus is a Soviet Soldier who has undergone extreme cybernetic enhancement and placed atop a Tank Chassis. The crude and rushed procedures to mount the newly enhanced soldier often times leave the Soldier with psychological and physical trauma leading to some candidates lashing out and killing Soviet Personnel. This led to future prototypes being implanted with a control chip that keeps the Tank under check. The experimental nature of the Colossus Tank has it outfitted with multiple tesla coils which diverts electrical energy from enemy or allied attacks to reinvigorate the Tank healing and repairing the unit. This grants the Colossus increased resilience in the battlefield leading to some Commanders to using Tesla Troopers or other Colossus Tanks to act support each other and increasing their longevity in combat.