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*Credits to BysC for GFX
Cobra Cannon
Affiliation: Chaos Cell
Role: Heavy Ground Defense
Primary: Twin Dissintegrator Cannon (12)
Secondary: Homunculus-Class Sprayer Cannon (12)
Hitpoints: 900
Strong: Ground Units
Weak: Siege Units and Air Units
Cost: 2000
Power: -125
Armor: Reinforced Construction
Requirements: Syndicate Construction Yard,Academy and Cabal Archives
Additional Info:
- Minimum Range: 3
- Explodes on Destruction
- Can mutate killed human infantry into visceroids.
- Replaces the Psychic Beacon for the Chaos Cell
To help the Chaos Cell in defending their most vital of bases they can construct the Cobra Cannon. A Monolithic Statue armed with Dissintegrator Cannons against Inorganic Targets and a Long-Range Tiberium Sprayer which lets the Chaos Cell cause chaos within incoming infantry formations by mutating them into visceroids on death. All this firepower does come at a price of it consuming much more power compared to the Psychic Beacon and suffers from a minimum range similar to other Artillery Defenses.