Posted: Wed Jun 03, 2020 9:12 pm Post subject:
[ARES] Let's make Invulnerability= Crate powerup work again
Subject description: Simple...crate anim that gives iron curtain....
rules ini... ( I started to use Phobos project,also...)
[Warheads]
+=IRONMAKER
[Animations]
+=BLACKRING
[WeaponTypes]
+=IronMake
[IRONMAKER]
CellSpread=2
PercentAtMax=1
Verses=100%,100%,100%,100%,100%,100%,100%,100%,100%,100%,0% ;3%,3%,3%,3%,3%,3%,3%,3%,3%,3%,3% ; this was before...
AttachEffect.Duration=3000 ; You know, this is the effect lasts, new duration
AttachEffect.FirepowerMultiplier=1.2; another bonus
AttachEffect.SpeedMultiplier=1.2 ; another bonus
AttachEffect.ArmorMultiplier=99.9 ; The only thing you have to arrange
PreventScatter=yes
AllowZeroDamage=yes
AttachEffect.ROFMultiplier=0.8 ; another bonus
;IronCurtain.Duration=1200 ; CANCELLED !!!This is the duration I use in my mod...
;IronCurtain.Cap=1200 ; As well as above ,cancelled...
AttachEffect.Cumulative=no
AffectsEnemies=no ; Required
Duration is up to you ! Perfect with everthing that you grab the lucky Invulnerability crate .Crate radius effect can be modified under [CrateRules] section.So the cell radius effect is up to modders. QUICK_EDIT
maybe required anymore... Since Phobos is updated to 0.44 version...
I made all powerups 0 for any, but Invulnerability =110 to make sure the picked up crate is it..And it worked for me,I used Iron curtain before,but I started to use Attach Effect armor modifier instead...
Quck Edit= No...Old style iron curtain effect works,but I don't know what happens to Ares' AttachEffect tags ? Maybe Kratos corrupts them,since Kratos has its own tags like "Status.XXMultiplier=," in its own AttachEffect menu....Do you use all 3 like me ? (Ares,Phobos, Kratos..) I think Kratos conflicts with the other two sometimes...this is one of them..
[BLACKRING]
Translucent=no
Rate=300
TranslucencyDetailLevel=1
;Flat=true ;;; Get rid of them,both
;Layer=ground;;;;Get rid of them,both
Translucency=50
Warhead=IRONMAKER
Damage=3
Weapon=IronMake
And make sure you add everything under their lists...[WeaponTypes] [Animations] And make sure total crate powerups count will be equal to 110....Even a single kind of powerup works,except free MCV when you are still alive by No short game or something has KeepAlive=yes.. Last edited by AlbertWesker21 on Mon Feb 10, 2025 4:30 pm; edited 4 times in total QUICK_EDIT
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum