Joined: 16 Dec 2007 Location: Modding other games.
Posted: Sun Aug 24, 2008 11:50 pm Post subject:
Aircraft Carrier
Subject description: Massive...
The Aircraft carrier is the dominant ship in any fleet thats capable of carrying large amounts of aircraft and is capable to strike at a long standoff range away from enemy range. However, they are expensive to maintain and needs close range escort to defend it from enemy attack submarines and other close range threats.
Status: [WIP] 100% [N] 100%
Cost: $12500
Strength: Very high
Armor: Very Heavy
Weapons: CIWS
Aircraft: 20 F-14D (ISAF) F/A-18F(Erusea)
Good Against : Air/Ground/Buildings
Weak against : Subs/CloseRangeComba/LongrangeAntiShipMissiles(LASM)
Buildlimit=1
Its been feeling empty in the naval section so I'll be working on the Navy and Terrain extensively this week. No ingames because I'm not at home at the moment.
EDIT: Grammer correction/stats edit
EDIT: New gif added
ACC_000.gif
Description:
To Voxels
Filesize:
878 KB
Viewed:
8709 Time(s)
CARRIER_000.png
Description:
From Blueprints
Filesize:
24.25 KB
Viewed:
9241 Time(s)
_________________
Quote:
Everybody knows a mod that doesn't update every ten seconds is dead.
Last edited by Roaches on Wed Jan 21, 2009 2:59 am; edited 9 times in total QUICK_EDIT
The blueprint thing has a very awsome texture.Your ship is awsome as well,but it is too clean,I think. _________________ Lost Relic[mod] Lost Relic[game] QUICK_EDIT
Well it should be similar because its a voxel of the same thing done with a similar technique (Mig uses blueprints aswell).
It's an interesting coincidence that they've both chosen the same platforms (right side middle and left side back) to have in the down position as that doesn't appear to be marked on the blueprints.
Unless his other voxels can be shown to be too similar to other people's work I see no reason this would be a rip. _________________ QUICK_EDIT
Joined: 16 Dec 2007 Location: Modding other games.
Posted: Fri Aug 29, 2008 8:43 pm Post subject:
NewGuy wrote:
This is MigEaters voxel.
No its not. I made this one from scratch and I based most of my work from converting blueprints to voxel templates. If Migeater assumes I rip his work I can send a copy of my voxel to him to he can compare it to his.
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Fri Aug 29, 2008 9:11 pm Post subject:
No, it isn't.
I have MiG's (planning to use it in SS) and it looks similar, but this is merely because of the way in which they were created.
It looks good, but no CIWS? _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Sat Aug 30, 2008 2:09 am Post subject:
*see RA2, Allied Destroyer
What you mean is, can't be spawner and have turret. _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum