Posted: Sat Jul 28, 2012 9:52 am Post subject:
Colony Evolution Branches
Subject description: What doesn't kill you makes you stronger...
Instead of Unique Factions per say, the Colony instead gains Evolution Upgrades. One can only choose one evolution branch for that match/mission and locks out the rest. Choosing an Evolution grants that Colony New Units available only to that selected Branch.
Controller Evolution:
Controller Evolution modifies the Colony's Gene Set to include Breeds which hinder or cause chaos in the enemy ranks.
Psionic Ant (Support Crowd Control Infantry)
Tesla Ant (Debuffer & Assault Vehicle)
Brute Evolution:
Brute Evolution modifies the Colony's Gene Set to include new Breeds which as their namesake implies, Increase Survivability as well as support their Units.
Gripper Ant (Debuffer & Light Assault Infantry)
Ravager Ant (Support Buffer & Heavy Assault Vehicle)
Volatility Evolution:
The Volatility Evolution modifies the Colony's Gene Set to include new Breeds which increase the Colony's Firepower & Efficiency in Battle.
Vermin Ant (Assault Infantry)
Herald Ant (Support Buffer & Light Assault Vehicles) _________________ ~ Excelsior ~ QUICK_EDIT
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