Joined: 26 Apr 2003 Location: Somewhere in Germany
Posted: Thu Nov 27, 2014 12:26 pm Post subject:
Nyerguds wrote:
Ahh. I really wish we could've made it in C&C1.
Ah well.
Sorry, but there are just too many advantages to OpenRA by now. Support for larger maps, support for stereo music, a functional skirmish AI, a much more flexible weapon/warhead system, terrain can be customised on yaml level (allowing to use even shps as terrain tiles), support for upgrades and veterancy and so on. QUICK_EDIT
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