Posted: Wed Feb 04, 2004 5:00 pm Post subject:
My Ideas
*NEW*
GDI:
-Condor
*Long rang anti tank helecopter
NOD:
-Black Hands' Fist (Pretty much Nods version of MKII)
*A Heavy assualt tank
*Very powerful Ground only attack
*About 6500 tib cost Last edited by Dingo on Fri Feb 13, 2004 10:54 pm; edited 3 times in total QUICK_EDIT
Your ideas may be satisfied by something I'm planning for TSR 1.25 or 1.3... We'll see. Btw, I like the faster/slower stronger/weaker thing, good idea. Maybe toggle the health instead of the speed though. _________________ Over and out,
~FinalMoon QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Thu Feb 05, 2004 12:13 am Post subject:
and humans doesnt heal in tiberium... only shiners . This is a TS rule... maybe if all Nod infantry could become a shiner ... but it would be a hell of a work . QUICK_EDIT
GDI:
-Atlas Tank (Replace Juggernaut)
*It can fire a long range mini ion cannon beam (slow ROF)
*Has a weak AA missle
-M.A.A.M (Mobile Anti-Aircraft Mech)
*Very powerful AA gun
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Thu Feb 05, 2004 12:08 pm Post subject:
No need for replacements for Juggernaughts, in my opinion... really.. specially when it's replaced by a mobile ion cannon launcher that technically is a very strong weapon... QUICK_EDIT
I think the jugg sucks. If you didn't see the "(slow ROF)" that would mean it would have a very, very slow rate of fire, like once every 12 seconds. Very expensive though. Last edited by Dingo on Thu Feb 05, 2004 5:55 pm; edited 1 time in total QUICK_EDIT
Ion Cannon tank? What's next? A Ion Cannon Demo Truck..?
Truck explodes and dozens of Ion beams appear everywhere? _________________ Project Director of C4 Commando C4 Commando's ModDb profile QUICK_EDIT
From what I hear your ideas weren't always that great. Besides, it would be the GDI artillery unit, replacing the jugg. GDI has nothing unique they are based on, so I was think of giving them units using ion tech.
GDI needs something to put the fear of god into NOD. QUICK_EDIT
Joined: 26 Nov 2002 Location: Algae Colony On Mars
Posted: Thu Feb 05, 2004 7:32 pm Post subject:
Some of the ideas are good. With the Ion Cannon idea, it should be slow and only have a build limit of one if you want it. Plus it should have a short range so it needs to be backed up by other stuff. _________________
Quote:
This is sexier than what this forum was supposed to tolerate. - Banshee
MyTrust, Earth's Final Hour was my first mod, I made it for fun. It had a ton of stolen units and graphics in it, and it was terribly unbalanced, but it really was fun. _________________ Over and out,
~FinalMoon QUICK_EDIT
Some of the ideas are good. With the Ion Cannon idea, it should be slow and only have a build limit of one if you want it. Plus it should have a short range so it needs to be backed up by other stuff.
Joined: 26 Nov 2002 Location: Algae Colony On Mars
Posted: Fri Feb 06, 2004 1:16 pm Post subject:
It would have a range of about 10-12 squares, that way it has a worthwhile range but needs to be close to an enemy base. You can't just use it in the safety of your own one. _________________
Quote:
This is sexier than what this forum was supposed to tolerate. - Banshee
MyTrust, Earth's Final Hour was my first mod, I made it for fun. It had a ton of stolen units and graphics in it, and it was terribly unbalanced, but it really was fun.
i know i had some fun times with it just wanted to say that _________________ Please, read the signature rules of the forum. QUICK_EDIT
Some of the ideas are good. With the Ion Cannon idea, it should be slow and only have a build limit of one if you want it. Plus it should have a short range so it needs to be backed up by other stuff.
that and someone should turn the ion cannon anim sidewards, cause ive seen many an ion tank, and really seeing a blue beam off light come down about the same time it takes a normal ion cannon uplink to recharge, is not worth a huge pricetag, cuase its just lame.... if any ion thingy, somewon should turn the anim sidewards, like the ring at the botom could be the outward expansion at the mussle break..... that and downsize the width of it....... so that it doesn't look so that it should knock over the tank _________________ Smash Bros.'s lil' brother GM Smash Arena: http://w.gmsmasharena.tk/
Now... I know packing 2 .45's aint as good as a Orca Fighter... but i think they'll do some damage on the Jet Puff Man. QUICK_EDIT
Ion Cannon tank? What's next? A Ion Cannon Demo Truck..?
Truck explodes and dozens of Ion beams appear everywhere?
errr.. not only that. It's a Stealth Chrono Amphibious Ion Cannon Demo Truck (SCAICDT) .
..I made that sort of thing LONG ago.. it also caused a meteor storm that never ends and increases until it fills the map.. and no it's not a Crate Goodie in TSTW QUICK_EDIT
COOL IDEAS ABOVE BUT in the old c&Cc games i never pass the par time, i mean give at least 700 or 650 credits for every full green harvester.
in the second mission of the nod i wated a lot of time building for harvetsers. anyway cool mod cool idea salute the modder for me _________________ When you kill one coconut, it's a tragedy... when you kill ten million is like "Un speed con Vodka y una Quilmes sin gas"
what about having some mutant side enemy with new buildings and not with hand of nods and gdi gates _________________ When you kill one coconut, it's a tragedy... when you kill ten million is like "Un speed con Vodka y una Quilmes sin gas"
Well, I am with Smiffgig working on Retro and we will be discusing about these ideas, but don't worry. Some will be taken and others won't. For the people who wants some Renegade style, don't worry. I am making the black hand barracks and I have changed the Nod soldier and I am tring to make fit the Renegade one. For the sounds part, all sounds from Renegade have been applied to the Nod soldiers and maybe, and only maybe, is my idea to change Cabal's voice for Renegade EVA's one, but I didn't talk to Smiffgig about that. OU AND STOP WANTING US TO ADD MOBILE ION CANNONS ON TANKS OR MOBILE CLUSTER MISSILES THEY MAKE THE GAME EASIER WITH MY HELP WE ARE PLANING TO REPLASS THE HUNTER SEEKER WITH AN A10 NAPALM AIRSTRIKE. BUT STILL BETA ON THIS.
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Edit by Banshee: For God's Sake, Ban the CAPS from your keyboard! It's extremely annoying. Also, improve ponctuation and grammar, because even my terrible grammar is much better than that! _________________ When you kill one coconut, it's a tragedy... when you kill ten million is like "Un speed con Vodka y una Quilmes sin gas"
well having some talk with smiffgig and some of the above wasnt going to be done sorry,. _________________ When you kill one coconut, it's a tragedy... when you kill ten million is like "Un speed con Vodka y una Quilmes sin gas"
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Fri Mar 05, 2004 1:00 am Post subject:
I really expected that. And Smiff will never remove Cabal's voice . Also, the Amphibious Chrono Ion Cannon Demo Truck, or whatever it was called, is a joke. No one really asked that... QUICK_EDIT
yea he randomly sent me a msg saying he had done all this stuff (along with others)
but i never even knew about it or asked for it _________________ QUICK_EDIT
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