Posted: Sat Jan 09, 2016 11:22 am Post subject:
Tiberium Wars / Kane's Wrath Editing Tools and Assets list
Here is a comprehensive guide for all tools you will need to modify Tiberium Wars and Kane's Wrath. The links will change as new files are added and mirrors are uploaded.
4 November 2018 - added Jonwil's files, resolved GameFront/ModDB and CNCNZ.com links
* Tiberium Wars Worldbuilder manual PPM
Official Worldbuilder documentation by EALA. Applies to Kane's Wrath as well. Usually distributed with the Tiberium Wars Worldbuilder.
* Tiberium Wars Worldbuilder missing art Jonwil (PPM)
Adds missing cloud/macro textures to Worldbuilder. Will probably also work for the Kane's Wrath Worldbuilder, but untested.
COMPATIBLE FILE EXPLORERS
* FinalBIG 0.4 Wagnerma.de | PPM
BIG/MEG editor by Matthias "Matze" Wagner. Cannot read cdata files. Use in tandem with C&C Asset Extractor (see below).
* OS BIG Editor PPM
Open-source BIG/MEG editor produced right here on PPM. Compatible even with newer titles by Petroglyph Games.
* XCC Utilities 1.47 XWIS
XCC Mixer, the legendary MIX editor by Olaf van der Spek, is able to open and extract files from BIG files as well, but like FinalBIG, cannot read cdata files. Use in tandem with C&C Asset Extractor (see below).
MOD SDK-S
* Tiberium Wars Mod SDK 5.0 PPM | CNCNZ.com | C&C Labs | GameFront | ModDB | Mediafire (C&C File Archive)
Official set of tools and some documentation released by EALA. Also comes with plugins for 3D Studio Max 7/8 and 9 (do not bother with any other version of 3DS Max, they will not work, period).
* Mod SDK extras Jonwil (PPM) and Jonwil (PPM - source)
Extra tools for use with the Mod SDK including tools for APT UI editing, extracting files from a .BIG file and displaying the contents of streams.
* Bibber's Tiberium Wars Mod SDK Expansion Bibber.eu | C&C Labs
This pack contains dummy files that ensure a modification doesn't crash when changing the graphic settings and that there are no errors about missing files from the main game while compiling.
* WrathEd 1.07 Gamma PPM | Mediafire
The latest "stable" version of the community-made Mod SDK for Kane's Wrath. A powerful tool that lets you dig deep into the game's internal values. Comes with documentation and a sample mod. Also works with Tiberium Wars, Red Alert 3, Uprising and Tiberian Twilight.
More recent version from June 2014 available here on PPM.
* WrathEd Mod Launcher 1.11 Bibber.eu
A tool that allows you to run mods for Kane's Wrath in a similar way that official Game Browsers in Tiberium Wars and Red Alert 3 do.
BITS OF SOURCE CODE
* Original Kane's Wrath XML pack CNCNZ.com | Jonwil (PPM) | MediaFire (Zocom7)
These XMLs were given to select modders by APOC way back in the day before tools like WrathEd were made. This package includes XSD schema files (only in Jonwil's mirror so far), and is updated for version 1.02.
* Assorted source code for working with SAGE engine streams and assets Jonwil (PPM)
Various pieces of code useful to anyone wanting to write tools for working with the SAGE engine streamed files and the assets inside them. Written for C++ Builder and Borland Delphi but good as a reference no matter what you are working in
* EALayer3 decoding code Jonwil (PPM)
Code that allows you to feed EALayer3 audio data through the decoder inside BinaryAssetBuilder.AudioCompiler.dll from the Mod SDK.
OTHER IMPORTANT TOOLS
* C&C Asset Extractor Bibber.eu
This tool allows you to extract elements from within cdata streams. Works with Tiberium Wars and beyond.
* EALayer3 Asset Generator Bibber.eu
This tool does the opposite - it generates asset files that can be read by the game. For creating mods and scripted music.
* C&C String Editor Bibber.eu
Edits CSF and STR files.
ASSETS
* Official Tiberium Wars art samples pack 1 PPM | CNCNZ.com | C&C Labs | GameFront | ModDB | Mediafire (C&C File Archive)
Units contained: Annihilator Tripod, Avatar Warmech, Corrupter, Flame Tank, Juggernaut, Mammoth Tank, Nod MCV, Orca, Pitbull, Planetary Assault Carrier, Predator Tank, Shadow Team, Shock Trooper, Vertigo Bomber, Zone Trooper.
Buildings contained: GDI War Factory, Nod Construction Yard.
Also contains: W3X SKN/SKL files.
* Official Tiberium Wars art samples pack 2 PPM | CNCNZ.com | C&C Labs | GameFront | ModDB
Units contained: Assimilator, Avatar Warmech, Black Hand trooper, Buzzers, Confessor, Disintegrator, Engineer, Grenadier, GDI Commando, Militant, Militant Rocket soldier, Missile soldier (with missile), Rifleman, Saboteur, Sniper, Spotter, Soldier (from the Barracks).
Also contains: Eastern European and Egyptian civilian structures, garrison models for all three factions.
* Official Kane's Wrath art samples - Scrin CNCNZ.com
This package contains art files that can serve as examples or bases for modding, as were released by Aaron “APOC” Kaufman to a select group of modders, and published by Stygs. They differ from files already in the game by having smoother animations, as the models are EALA’s originals.
* Official Kane's Wrath art samples - GDI CNCNZ.com
This package contains art files that can serve as examples or bases for modding, as were released by Aaron “APOC” Kaufman to a select group of modders, and published by Stygs. They differ from files already in the game by having smoother animations, as the models are EALA’s originals.
Units contained: Hammerhead (.max, .w3x), Shatterer (.max, .w3x), Slingshot (.w3x), Rifleman and Missile Soldier with Tiberium Hazard Suit (.psd, .max, .w3x), Wolverine (.max, .w3x), Titan (.w3x), Zone Raider (.max, .w3x).
* Official Kane's Wrath art samples - Nod CNCNZ.com
This package contains art files that can serve as examples or bases for modding, as were released by Aaron “APOC” Kaufman to a select group of modders, and published by Stygs. They differ from files already in the game by having smoother animations, as the models are EALA’s originals.
* Official Tiberium Wars ingame UI textures pack PPM | CNCNZ.com | GameFront | ModDB | Mediafire (C&C File Archive)
Contains all the textures used for unit portraits, action buttons and construction buttons for Tiberium Wars.
* Official Kane's Wrath ingame UI textures pack PPM
Contains all the textures used for unit portraits, action buttons and construction buttons for Kane's Wrath.
* Official C&C3 UI source files CnCFPS
Contains the source files for all the UI of C&C3 including items not in the 'Official UI shell textures pack'.
* Official Clean Menu UI source files for C&C3 CnCFPS
Contains source files for the menu of C&C3 that have had items removed to make them easier to work with.
* Decompiled shader files for C&C3 extracted from the Mac version CnCFPS
Decompiled shader files for C&C3 extracted from the Mac version of Tiberium Wars. Useful as a reference to see how the shaders work or possibly as a base for modification.
* Zocom7's Kane's Wrath art and sound pack ModDB
Credit him if you are to use it.
* Zocom7's Tiberian Twilight art and sound pack ModDB
Credit him if you are to use it.
* C&C Labs homepage
Home to the C&C Labs team, creators of C&C All Stars, C&C 3: The Forgotten and The Red Alert. Hosts many relevant modding and mapping files, as well as their mods and maps.
* TW/KW mapping and modding subforum on CNCNZ.com
After the closure of the official C&C forums in 2015, TW/KW modders who posted there regularly moved to CNCNZ.com. Discussion is constructive and on-point.
* Thundermods
Relaunched not too long ago. The old site and forums are archived here. _________________ Administrator of CNCNZ.com and EVA Database, the C&C Wiki Last edited by Plokite_Wolf on Sun Nov 04, 2018 11:38 pm; edited 17 times in total QUICK_EDIT
Mirrors from the new GameFront owned by DBolical added for official EALA files. _________________ Administrator of CNCNZ.com and EVA Database, the C&C Wiki QUICK_EDIT
Posted: Tue Jun 27, 2017 7:09 pm Post subject:
cnc3modsdk cannot detect steam copy
cnc3modsdk_5_installer gets 15% installed before is give the "The setup could not find a valid copy of Command And Conquer 3 Tiberium Wars on your computer. Please Reinstall and try again'
Bought this form steam, appears to not work. QUICK_EDIT
Posted: Sun Jul 23, 2017 9:08 pm Post subject:
Re: cnc3modsdk cannot detect steam copy
Gitsum-Taran wrote:
cnc3modsdk_5_installer gets 15% installed before is give the "The setup could not find a valid copy of Command And Conquer 3 Tiberium Wars on your computer. Please Reinstall and try again'
Bought this form steam, appears to not work.
Did you run the setup as administrator? _________________ Administrator of CNCNZ.com and EVA Database, the C&C Wiki QUICK_EDIT
Added Jonwil's files, resolved GameFront/ModDB and CNCNZ.com links. _________________ Administrator of CNCNZ.com and EVA Database, the C&C Wiki QUICK_EDIT
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