Posted: Sun Jul 30, 2017 6:34 am Post subject:
3dsmax9 w3x export error
Hello ppm members.
I run 3dsmax9 and File -> Export -> Box.W3X -> Save
and cause error.
how to solve problem?
Saving Hierarchy Tree TEST.
Node Count: 2
Nodes:
ROOTTRANSFORM
TEAPOT01
Processing Mesh: TEAPOT01
ERROR! Could not run Shader Asset Builder - EXE missing or shader not in "Run/Shader" directory? (Looking for D:\ShaderAssetBuilder.exe)
I tried to export a w3d file 2 years ago and still didn't found any way. _________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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