when creating my Iowa for OpenRA i had the same issue
I got this answer/solution
Reaperrr wrote:
Lin Kuei Ominae wrote:
For some reason, the shadow frames 32-63 of the main body are also not shown ingame. Could this be a problem of a SHP (TS) unit in the SHP (TD) based game?
Have you set ShadowStart: 32 on the sequence(s)? OpenRA doesn't automatically assume that the 2nd half of the frames are shadow frames just because they're SHP(TS) files.
when creating my Iowa for OpenRA i had the same issue
I got this answer/solution
Reaperrr wrote:
Lin Kuei Ominae wrote:
For some reason, the shadow frames 32-63 of the main body are also not shown ingame. Could this be a problem of a SHP (TS) unit in the SHP (TD) based game?
Have you set ShadowStart: 32 on the sequence(s)? OpenRA doesn't automatically assume that the 2nd half of the frames are shadow frames just because they're SHP(TS) files.
Is there a way to get the TS units to have their proper working shadows in Red Alert 2? QUICK_EDIT
You can post new topics in this forum You can reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum