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DTA crashes playing Tiber map
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csvalle
Civilian


Joined: 05 Jan 2024

PostPosted: Fri Jan 05, 2024 1:25 pm    Post subject:  DTA crashes playing Tiber map
Subject description: Passing in some sectors crash game
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I was playing this map (Tiber) and the game crashed several times. I noticed that this always happened in the same areas and decided to check it with the map editor.
I found missing tiles that did not correspond, as if they were remains of the map modification. For example, a single coast or cliff tile in the middle of a sector made with clear tile.
When the units passed through that tile the game would crash.
I was able to solve it and I would like to upload it for everyone but I went a little overboard modifying this map and it was very, very unbalanced, so when I get the original I will repair it and upload it.
If I wrote something wrong, blame Google translator. Sad
Greetings to all.
Claudio.

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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Sat Jan 06, 2024 1:18 am    Post subject: Reply with quote  Mark this post and the followings unread

I took a quick look and can't see anything wrong with the map.

Could you screenshot the corrupted tiles or provide their coordinates?

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csvalle
Civilian


Joined: 05 Jan 2024

PostPosted: Mon Jan 08, 2024 6:42 am    Post subject: Reply with quote  Mark this post and the followings unread

^Rampastein wrote:
I took a quick look and can't see anything wrong with the map.

Could you screenshot the corrupted tiles or provide their coordinates?


No problem, here I leave only a few screenshots, but there are more of these tiles in other sectors of the map that I did not capture.
In the meantime I'm still trying to find them all and fix them so I can upload it once it's fixed, please bear with me, it's a pretty big map to go through.
Greetings



tiber screen07.jpg
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tiber screen02.jpg
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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Thu Jan 11, 2024 11:03 am    Post subject: Reply with quote  Mark this post and the followings unread

Those are copy-pasted tiles from different tilesets for additional detail. They are used in many maps and don't usually cause any problem for the game.

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csvalle
Civilian


Joined: 05 Jan 2024

PostPosted: Fri Jan 19, 2024 9:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

I know that they have put their best into this great project and I believe that usually those tools do not cause problems, but on my PC they do it and when I change those tiles for clear the game no longer crashes.
It is also likely that it is some incompatibility with my hardware.
For now I have finished correcting the map and if anyone has the same problem, just ask and I will upload it to the forum.
As Galileo said "epur si muove"
Greetings
Claudio

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Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Sun Jan 21, 2024 2:08 am    Post subject: Reply with quote  Mark this post and the followings unread

It's better to fix the actual cause of the problem (being the tiles you pointed out) than to fix the symptom (which would be removing those tiles from the map; it'd be impossible to remove them from all maps after all).

I tried to reproduce the issue you mentioned however, but moving my units over any of the spots you marked in your screenshots didn't cause any issues for me whatsoever.

It might be worth trying to reinstall the mod to a blank folder and see whether it the crash still happens then.

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