Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Fri Oct 25, 2024 12:33 am Post subject:
C&C World-Altering Editor v1.3.3 is out!
Subject description: The madness of the marbles have reached new urban limits!
Greetings! Reinforcements have arrived from C&C World-Altering Editor as C&C World-Altering Editor v1.3.3 has been recently released by ^Rampastein. C&C World-Altering Editor is a map editor for the Command & Conquer Tiberian Sun Red Alert 2, and its expansions. It originally started as a map editor for Dawn of the Tiberium Age. The changes from C&C World-Altering Editor v1.3.3 were announced with the following words:
Quote:
Bugfix release.
Common changes
Default HouseType color has been changed from black to white (mainly concerns HouseTypes/Countries that have no section in the map file)
Fixed bug where turret animations were locked to a specific facing
Fixed default tech level of generated standard houses to be 10 instead of 7
RA2/YR specific
(YR) Added support for Marble Madness graphics for some NEWURBAN tiles. These graphics reuse URBAN Marble Madness tile graphics, meaning some of them are incorrect, but it's better than not having Marble Madness mode graphics at all. FA2 also does the same
(RA2/YR) Countries are now written to the map starting from ID 0 instead of using the number of countries in rulesmd.ini as the first ID
(RA2/YR) Fixed a bug where sections for countries modified in the map were not written if the map had no custom countries added
(RA2/YR) Fixed missing linebreak between "Waypoint" and "TransportWaypoint" in the hover-on info panel of the TeamType selection window
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