Shp Builder
Voxel Viewer
A voxel (duh)
an animator of some sort
difficulty: monkey (very,very easy)
I suggest this is only for non-animating voxels
1. Open up the voxel you want in voxel viewer.
2. Change the view to "in game TS/RA2" and uncheck the boxes next to "draw ground" and "draw sky".
3. Then choose "make 360 animation" make 2 of them, one 8 frames, the other 16 frames. (sometimes it has a nasty habit of cause ing some frames to be blank so you can copy over from the second one.
4. Open up an animator of your chocie and load the animations. Copy the images from the 8 frame animation (and some backups from the 16 one if you have blank frames) onto a bitmap (or whatever floats your proverbial boat).
5. the load up Shp builder and paste them into their respective directions.
(you will do a lot of pasting.)
Ding! you're done! And thank you for playing "Durrandi's Tutorial!"